Shadowrun II errata


Hey, it's better than a third edition... -The Folks at FASA 

Sometimes, no matter what you do, errors creep in. What follows is the official errata for Shadowrun, Second Edition. Most of
these aren't as much errors as clarifications or reconsiderations of some rules after the book went to the printers. The relevant
rules sections will be corrected in future printings. Enjoy. 

VEHICLES AND WEAPON DAMAGE

An important point was inadequatly made in the rules. On page 108 it speaks about comparing the Power of an attacking
weapon against the Vehicle Armor Rating. It states that if the Power of the weapon does not exceed the Vehicle Armor Rating
the attack will do no damage. This is true, except that when using Burst or Autofire (p.92) the comparison should be made
_before_ the Damage Code is increased to account for the multiple rounds in the burst. So, a weapon with a base Damage
Code of say 5M will not penetrate vehicular armor with a rating of 6 or higher, even if a burst is fired (adjusted Damage Code
8S). Note also that the Damage Code modifier for a Called Shot should be applied before the comparison. 

BARRIERS AND WEAPON DAMAGE

The references above to the Damage Code and Barrier Ratings hold for attacks against normal Barriers as well (p.98). 

FULL-AUTO SHOTGUNS

Shotguns capable of Full-Autofire mode (FA) should use the Heavy Weapon Recoil rules (p.89) and recieve a Recoil Modifier
of +2 per round, not the standard +1 per round. 

SPELLS

Change the Drain Code of Mind Probe to [(F/2)+2]D. 


SHADOWRUN II ERRATA V1.0 (8/92)
Shadowrun is a trademark of FASA Corporation
(c)1992 FASA Corporation All Rights Reserved
Permission is granted to copy this page for distribution.
   
   Jim Gaynor    | "Man-of-Many-Beeping-Sounds-and-Flashing-Lights" - KAJ
OSU/ACS/FMS/OCES |  or 
ObDiscl:  Everything stated here and above is _my_ opinion.  Mine mine mine!
ObQuote: "Every devil I meet becomes a friend of mine." - Indigo Girls

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